var high:uint = 100;
var low:uint = 0;
var positionX:uint;
for (var i: int = 0; i < 12; i++ ) {
positionX = (Math.floor(Math.random() * (high – low + 1)) + low);
trace(“numero :” , i, + positionX);
}
Advertisement
var high:uint = 100;
var low:uint = 0;
var positionX:uint;
for (var i: int = 0; i < 12; i++ ) {
positionX = (Math.floor(Math.random() * (high – low + 1)) + low);
trace(“numero :” , i, + positionX);
}